ABO Tracker

Patch notes

Everything that changed in ABO Tracker since the first public version. The newest is at the top; the app shows the same notes in its Patch notes tab.

1.3.8

  • Crafting: new "Profit per day" sort (profit per item × daily sales where it sells), now the default. What really pays every day comes before a big profit that never sells.
  • Spec leveling: each step shows the return rate, the daily bonus and the city bonus.
  • Header: one toggle per overlay right in the bar (no more menu), "?" on the far right. The Start / Stop capture button moved to the Diagnostics tab.

1.3.7

  • Daily bonus: if the app hasn't read it from the game, Crafting and Spec leveling tell you ("not detected, log in again"). The game only sends it at login: log your character in again, or restart Albion, with the app already open.

1.3.6

  • Automatic daily bonus: when your character logs in, the app reads today's production bonuses from the game and applies them to Crafting and Spec leveling. No need to copy them anymore (you can still change them by hand). Start the app before logging in so it sees them.
  • Spec leveling: steps whose item has a daily bonus say so ("daily bonus +10%").
  • My profits: a "Copy for chat" button copies the period's profit, with purchases, sales, taxes and fees.

1.3.5

  • Spec leveling: "Not enough on the market?" lets you say how much of an ingredient you found (0 if none is left at a fair price). The plan recalculates with that limit, shared by all steps, and fills in with another item. Valid until the next scan.
  • The app identifies itself by its version number when it checks for updates, and reports a click on "Donate" to the site, which only counts numbers per day (no name, no IP, no cookie).

1.3.4

  • Spec leveling: a "To buy for the whole path" list groups the ingredients of every step, so you can buy everything at once. The settings lines moved to a tooltip.
  • Ranking copied to chat: the mode icon (damage, healing, debuffs) stays at the start, without medals in front of names, so the game chat no longer cuts off big groups.

1.3.3

  • Overlays: an eye in the header hides the overlay in one click; Ctrl+Alt+D (or your "Show / hide" shortcut) brings it back.

1.3.2

  • Spec leveling (the Specializations tab's new name): fame now comes from the game data, enchanted items included, and matches what we measure in game.
  • The path only suggests what you can craft at each level (T3 at level 0, T4 at 1, T5 at 10, T6 at 30, T7 at 60, T8 at 100). For a specialist node, enter its mastery's level.
  • Each item is crafted as many times as it sells in a day (Black Market or city), without buying more ingredients than sell in a day; use "Max crafts per item" to set your own limit.
  • Full scan button right in the tab, daily bonus and focus set on the spot, and each step tells you where to sell, with city and Black Market sales shown apart.
  • Ranking copied for chat: game icons for the mode, medals for the top three.
  • Crafting tab: settings changed in other tabs (city, focus, daily bonus) are no longer overwritten.

1.3.1

  • New Spec leveling tab: pick a crafting specialization and your level, and the app gives you the cheapest path to your target level: which item to craft, how many times, whether to sell it or study it at the workbench, with the ingredients to buy. Items that sell come first.
  • The Crafting tab scan now includes T3, for the first level of a mastery.
  • Fame / silver overlay: a button copies your fame, fame credits and silver (totals and per hour) for the game chat or Discord.
  • Pierce: debuffs applied thanks to an ally's spell (the Shadowcaller's Inner Shadow) count for whoever cast it.
  • Shorter guided tour: the quick tour only shows the buttons at the top; each tab keeps its own tour.
  • My profits: the chart no longer leaves its frame when the profit is negative.

1.3.0

  • Guided tour: on first launch (and after this update), a 21-step tour of the app, then a detailed tour of each tab the first time you open it. The "?" button at the top replays it, and "Show the guided tour again" is in Settings.
  • Fight meter: an S to C grade for every fight of at least 15 s. Pick your role (DPS, tank, healer, pierce) in "My role": only your role's stats are graded, and the choice is remembered for your weapon.
  • "Compare to": your grade against your history, or against your party members in the same role in the same fight or dungeon.
  • Kills & deaths: an S to C grade under each of your kills (speed, damage, gear killed) and deaths (damage, time held).
  • New hand-drawn icons across the app, menu included, and grades as parchments or medallions (pick in Settings).
  • Fight meter: a player's details open under their row; click their name to close them.
  • Ranking copied to chat is easier to read: players separated by "|", short amounts, players at 0 left out.
  • Sharing prices with Albion Data Project is ticked by default (untick it if their client runs at the same time).

1.2.8

  • Dungeons: a "Performance" card at the end of every dungeon, with an S, A, B or C grade per stat (DPS, healing, debuffs, party share, deaths, fame, silver, chests), your average and your best. You're compared with yourself: same dungeon type, same weapon, solo or in a party. Grades start after 5 comparable dungeons.
  • Fight meter: new "Last pull" and "Last 5 pulls" choices in the fight list; they follow new fights on their own.
  • My profits: icons on the totals, and the tab opens on "All" without the "Session" choice.

1.2.7

  • The damage meter becomes the Fight meter: besides damage and healing, a Tanking mode (damage taken, DTPS only in the overlay) and a Pierce mode (debuffs and crowd control put on enemies, total and per second).
  • Fight meter in the app: separate fights, and each player's breakdown (spells, biggest hit, best 5 and 10 seconds, who hit them, debuffs and CC applied or suffered, time before the party's damage peak).
  • History kept for 90 days: choose Session, Today, 7 days, 30 days or All at the top of the Dashboard, Gathering, Loot, Dungeons and Kills tabs. "Clear history" in Settings.
  • New My profits tab: what you really spent and earned at the market and the Black Market, taxes apart, per item, with a chart. A sale counts when the item is sold, not when you list it.
  • Prices seen when you open the market in game replace Albion Data Project's when they are newer. Optional sharing with Albion Data Project in Settings (off by default).
  • Crafting: artifact items show up even when the artifact isn't sold in your city (last known price, marked ≈), and the Stack · Unit choice now works.

1.2.6

  • New Patch notes tab, in the app and on the website. It opens once after each update.

1.2.5

  • Crafting: new "Ingredient prices: Stack · Unit" choice. The chosen price shows on each ingredient, the other one on hover. It also applies to Focus.

1.2.4

  • Crafting: ingredients show the price of the whole stack; the unit price is on hover.
  • Crafting: picking an equipment family now ticks "Equipment" by itself.

1.2.3

  • Dashboard: Might and Favor gained, in total and per hour.
  • Game icons and colour emoji across the tabs; "K/D" in Kills & deaths.
  • An illustrated background at the top of the window, a different one for each theme.
  • New Feedback tab: report a bug, suggest an idea or tell us what you think.
  • Crafting: short names for every ingredient, easier-to-read Spec field.
  • Update: the new version starts even when the antivirus takes a while to scan it.

1.2.2

  • Crafting: the daily bonus moves to the top of the options, the quantity is centred.
  • Text copied for the chat: "abotracker.app" instead of the app's name.
  • Updating from the app also works for those who had the very first 1.2.1.

1.2.1

  • New Dashboard (replaces Fame / silver): fame by map type, silver by source, chests by rarity.
  • Overlays only show while Albion is in front, unless unlocked; a padlock in their header.
  • Settings > Windows & startup: start with Windows, icon next to the clock, tab opened at launch.
  • Crafting: equipment family, daily bonus (10, 15 or 20%), spec level, "I haul" box.
  • Fame / silver: other players' silver no longer counts, silver bags do.
  • Damage meter: reset forgets allies that were only guessed, and leaving your party is better detected.

1.2.0

  • Update from the app: one click on "New version" downloads, checks and installs it.
  • The zip now holds a single ABOTracker.exe.
  • A help panel shows at launch when Npcap is missing.
  • Focus: refining suggested by default, the city's return rate on each craft.
  • Crafting: item suggestions as you type; unknown sales show "–" instead of 0.

1.1.0

  • New Crafting tab: the most profitable crafts (gear, refining, cooking, alchemy), ingredients bought in your city, sold in town or at the Black Market.
  • New Focus tab: where to spend your focus points, farming and animals included.
  • Crafting: number of crafts to make.
  • "Donate" button linked to Ko-fi.

1.0.0

  • First public version.
  • Damage meter and heal meter for your party, with each player's weapon icon and an overlay on top of the game.
  • Kills & deaths, Dungeons, Loot with payout, Gathering (fishing included) and Fame / silver per hour tabs, with their overlays.
  • Market: prices by city and best deals; Black Market: direct flip, Upgrade and Reroll.
  • 6 languages and 3 themes to choose from.